Grand Theft Auto V came out this week and racked up $1 billion in sales in only three days. It’s the fifth installment to the popular video game produced by Rockstar Games, a wholly owned subsidiary of Take-Two Interactive Inc. It’s a game where players go around and do unsavory things like kill cops, murder prostitutes, and steal cars. Ironically, grand theft of an automobile is one of the most benign things you can do it the game, yet that’s what the game is named after, the act of stealing cars.
I just don’t understand the attraction of this video game.
It’s not that I don’t understand the allure of video games. I get that. I play video games. I just don’t understand how killing innocent people in a fake Los Angeles (where this installment takes place) would have any allure whatsoever. Not only would I not pay $59.99 for this game, you couldn’t pay me that much to play it. If I were given the choice of staying home and playing Grand Theft Auto V all day, or going to work and taking tech support calls non-English speaking web developers, I’d rather go to work.
I get the entertainment factor in killing orcs or zombies, I just don’t understand the entertainment factor involved in killing a hooker so you can steal her money. How is that entertaining?
It’s not that I don’t understand how a game like this could be produced, I just find it strange that it’s so popular and so mainstream. Not only is it being sold at Wal-Mart and Target, both retailers are heavily promoting it. I just don’t get it.